Topic | Replies | Views | Activity | |
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Practical, Dynamic Visibility for Games |
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7 | 3766 | June 22, 2021 |
Specular Showdown in the Wild West |
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33 | 8017 | January 9, 2018 |
Blending in Detail |
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48 | 12639 | August 22, 2017 |
Perpendicular Possibilities |
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25 | 6851 | July 18, 2017 |
Hidden Costs |
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0 | 2749 | February 9, 2015 |
Righting Wrap (Part 1) |
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0 | 2606 | February 9, 2015 |
Counting Quads |
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0 | 2778 | February 9, 2015 |
Physically Based Shading at SIGGRAPH 2014 |
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0 | 2850 | February 9, 2015 |
SIGGRAPH 2015 Links |
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11 | 5120 | September 22, 2015 |
SIGGRAPH 2014 Links |
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26 | 6630 | February 8, 2015 |
SIGGRAPH 2013 Links |
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9 | 3714 | August 25, 2014 |
SIGGRAPH 2012 Links |
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20 | 7013 | February 8, 2015 |
Travelling Without Moving |
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4 | 2913 | June 13, 2012 |
Righting Wrap (Part 2) |
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3 | 3638 | March 20, 2012 |
HPG/SIGGRAPH 2011 Links |
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23 | 6192 | January 14, 2012 |