SIGGRAPH 2014 Links

As before, I’m collecting links to SIGGRAPH content: courses, talks, posters, etc. I’ll continue to update the post as new stuff appears; if you’ve seen anything that’s not here, please let me know in the comments.

This is a companion discussion topic for the original entry at

Great resource. Thanks for this.

Slides for the WebGL BOF:

Slides for each presenter will show up here:

The Microsoft keynote on WebGL in IE 11 at Web3D (co-located) may also be of interest:

Cheers! I'll update the list.

I wasn't aware of the Web3D conference. If I come across any more content, then I'll add a section.

My talk from Advances course:

Updated, thanks!

Don't know if that fits, but here are all the talks from NVIDIA's Best of GTC

Yes, anything that's part of the program (in this case: ) is fine. I hadn't done a complete search for "Exhibitor Tech Talks" yet, since they normally take a while to go online following the conference. I'll get on that later, but update the post in the meantime. Cheers!

Thank you!

Just found this one : Understanding the Masking-Shadowing Function

Thanks for this resource.

Looks I didn't copy/paste correctly :

A better link would be to the updated JCGT version:
You may not have noticed, but this was included in the Physically Based Shading course, which I co-organised and is hosted here too ( ). We'll be adding links to content over the next few days, as soon as it's ready.

Oh ok, I just did a quick research, sorry about that !

Oh, no problem. Anyway, I'm glad the links have been helpful! :)

Indeed it was ;) ! Can't wait the next stuff !

Slides for the "Virtual Globes Using WebGL and Cesium" BOF and "3D Geospatial Visualization on the Web with Cesium" at the Carto BOF are now posted. Sorry, I was slow getting these up.

Updated, thanks!

Course page (with slides and notes) for "Navigation Meshes and Real-Time Dynamic Planning for Interactive Virtual Worlds" is here:

Course notes for "Attention-Aware Rendering, Mobile
Graphics and Games" here: